Ze Cavern Tavern I
Moderators: stargazer, Lady Arwen, Ryadian
Re: Ze Cavern Tavern I
I'm in. I'll have to create a new character, but I'm thinking stealth/acrobatics as the strengths with morality/cooking as the weaknesses.
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Bookwyrm - Lord of the Little Ponies
- Posts: 14300
- Joined: Sep 30, 2006
- Location: Behind you
- Gender: Male
Re: Ze Cavern Tavern I
Mystery Mansion II
Against my better judgement I have decided to join, Ainsley is just gonna have to die in a rapid manner.
Against my better judgement I have decided to join, Ainsley is just gonna have to die in a rapid manner.
you had me at meah
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narnianerd - Assisstant Lord of the Little Ponies
- Posts: 3942
- Joined: Mar 28, 2008
- Location: No-whereville
- Gender: Male
Re: Ze Cavern Tavern I
Mystery Mansion II
Just a little reminder: while characters having sidekicks is perfectly fine, please only bring one character to the Mansion party itself.
Have fun Mansioning!
Just a little reminder: while characters having sidekicks is perfectly fine, please only bring one character to the Mansion party itself.
Have fun Mansioning!
Avatar thanks to AITB
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Lady Arwen - The Mermod
- Posts: 8165
- Joined: Sep 14, 2005
- Location: may vary
- Gender: Female
Re: Ze Cavern Tavern I
Mystery Mansion II
Hey guys, time to start pulling it in. The official mystery will start on the 7th, so everyone needs to be in the Mansion at that point in time. Also, due to time constraints, be forewarned that we will not have time to RP through the party--once most everyone arrives, the story will start.
Hey guys, time to start pulling it in. The official mystery will start on the 7th, so everyone needs to be in the Mansion at that point in time. Also, due to time constraints, be forewarned that we will not have time to RP through the party--once most everyone arrives, the story will start.
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Delia Death - Ghost Wrangler
- Posts: 182
- Joined: Mar 31, 2013
- Gender: Female
Re: Ze Cavern Tavern I
Mystery Mansion II
Just in case anyone was wondering, your mission at the moment is to catch a zombie. So go have fun and don't chance getting bit. If you aren't sure about a particular action, feel free to post here or PM me.
Just in case anyone was wondering, your mission at the moment is to catch a zombie. So go have fun and don't chance getting bit. If you aren't sure about a particular action, feel free to post here or PM me.
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Delia Death - Ghost Wrangler
- Posts: 182
- Joined: Mar 31, 2013
- Gender: Female
Re: Ze Cavern Tavern I
Mystery Mansion II
Hey all! So, couple things. First off, a quick reminder that you can discuss game strategy here in the tavern. This might be handy for planning. Secondly, the Mansion was originally planned to last for about six weeks--and we just hit the 3 week mark. If the plot is not finished in the next three weeks, you won't all automatically lose or anything, but some players may not be able to continue playing past that point, so keep that in mind.
Now, down to business. We have something new to introduce to the game: badges!
We have three badges to give out at this time:
The gamemasters keep track of the points awarded. Points can be spent to increase the chance of a positive roll. (Example: if your character's strengths are finger painting and basketweaving, and they get cornered by a horde of zombies, they would have to roll a 1 to survive the attack. If they have three points, they can use those points to up their chances, so they only have to roll a 1, 2, 3, or 4 to survive the attack.). In cases where there are more than two possible outcomes, the player may choose where they wish for the increase to go. Points can also be spent to manipulate the rolls of others either positively or negatively.
Hey all! So, couple things. First off, a quick reminder that you can discuss game strategy here in the tavern. This might be handy for planning. Secondly, the Mansion was originally planned to last for about six weeks--and we just hit the 3 week mark. If the plot is not finished in the next three weeks, you won't all automatically lose or anything, but some players may not be able to continue playing past that point, so keep that in mind.
Now, down to business. We have something new to introduce to the game: badges!
We have three badges to give out at this time:
Bookwyrm earned a red badge for being the first to arrive at the party.
PrinceCor004 earned a blue badge for organizing the first tracking party.
Anhun earned a blue badge for getting the other players to try to figure out how to cure/what caused the infection.
- Red badges are worth 1 point and can be earned for simple things, like being the first to do something everyone is expected to do (in this case, show up at the party).
Blue badges are worth three points and can be earned for taking the initiative and doing things that move the plot forward (anything that helps the story progress when the story is stuck).
Green badges are rare, and are reserved for things that the gamemasters deem to be extraordinary. This might be something that is not necessary to the plot, but shows off your character's character, and highly benefits the group as a whole. A green badge is worth 5 points.
The gamemasters keep track of the points awarded. Points can be spent to increase the chance of a positive roll. (Example: if your character's strengths are finger painting and basketweaving, and they get cornered by a horde of zombies, they would have to roll a 1 to survive the attack. If they have three points, they can use those points to up their chances, so they only have to roll a 1, 2, 3, or 4 to survive the attack.). In cases where there are more than two possible outcomes, the player may choose where they wish for the increase to go. Points can also be spent to manipulate the rolls of others either positively or negatively.
- It costs 1 point to manipulate your own roll by 1 (max purchase: 5 points)
It costs 2 points to manipulate another player’s roll by 1 (max purchase: 4 points)
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Delia Death - Ghost Wrangler
- Posts: 182
- Joined: Mar 31, 2013
- Gender: Female
Re: Ze Cavern Tavern I
Mystery Mansion II
I wasn't 100% sure what to say with Aron's debriefing in my post here, so if anything I said doesn't work, please let me know! Melian_Maia, I hope it was okay that I posted first. If Austyn has anything to add, please feel free.
I wasn't 100% sure what to say with Aron's debriefing in my post here, so if anything I said doesn't work, please let me know! Melian_Maia, I hope it was okay that I posted first. If Austyn has anything to add, please feel free.
av by dot
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MountainFireflower - Posts: 4062
- Joined: May 21, 2010
- Location: Where dreams and faith collide
- Gender: Female
Re: Ze Cavern Tavern I
Thanks for writing with us, folks! We've got new writing threads coming out sometime soon. Stay posted in Ditto Town for further updates!
Good mortereve! Come on in, the water's great!
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Bob Saget - Posts: 64
- Joined: Jan 07, 2006
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