Now here's a bit of info for those of you who are familiar with Risk: Instead of continents, I broke the map into four regions: the north, south, east and west. Of course it's not perfect - at least, Bree would never think of Archenland as "the south" (lol). I cut it off after the Lone Islands, because even the islanders didn't know what was that far east, and for the majority of Narnian history (that we know of) they remained undiscovered. And I'm still not 100% on those water routes - doesn't Calormen have access to the islands?

But the idea was short-lived. As much as I would have absolutely loved to create this game, I've seen companies shoot down fan games (just ask Nintendo lol) even if the developer has no intention of making money from them. Our copyright system, which started as a way to prevent plagiarism and piracy, has become a ridiculous mess of obscure rules encrypted in Legalese, and rules I don't want to break. I respect Lewis and whoever invented Risk, so I decided to err on the side of caution (ESPECIALLY now that Hasbro is involved with Netflix Narnia

But that wouldn't stop anyone from printing my map and doing with it what they want. With the right cards (which you could draw, or just write the names on) and the dice and soldiers from a regular Risk game, you could make it work. And if even that is stepping on some toes somehow, if nothing else it's the closest thing to "art" I think I'll come anytime soon (unless 8-bit pixel art counts
